Teleports the player to the Aurora's exosuit room.Teleports the player to the Aurora's cargo room.Teleports the player to the Aurora's generator room.It is recommended to go into the Aurora the normal way. WARNING- Teleporting into the Aurora's rooms may cause the entities to not load. Not recommended pre Aurora explode event. Teleports the player to the ramp leading into the Aurora's belly.Upgrade Modules should not be confused with the upgrades that the Modification Station does to certain Tools and pieces of Equipment. The Scanner Room also has a Paperdoll UI like the PDA. Like the Cyclops and Seamoth, up to four Upgrade Modules can be applied at once. Upgrades to the Scanner Room can be placed in a panel inside the Scanner Room. Certain Upgrade Modules such as the Storage Module can differ depending on which slot it is placed. The Seamoth also has a Paperdoll UI like the PDA. Like the Cyclops, up to four Upgrade Modules can be applied at once. Upgrades to the Seamoth can be placed in a panel on the Seamoth's left side. Four Upgrade Modules can be applied at once but there are currently no modules with effects that stack. Upgrade Modules for the Cyclops can be placed in the upgrade console found in the engine room of the Cyclops. The Upgrade Modules for the Seamoth and PRAWN Suit are crafted with the mini-fabricator at the Vehicle Modification Station. The menu point that says "Submarine" does not show up on fabricators within Seabases. The Upgrade Modules that are intended for the Cyclops are crafted using the Fabricator onboard of the Cyclops. Upgrade Modules are software drives that create improvements to the Cyclops, Seamoth, Prawn Suit, and Scanner Room. The Fabricator has five main recipe categories: The Fabricator does not require energy to operate in Creative Mode. If there is not enough Energy, the Fabricator cannot be used. The Fabricator requires Energy to operate, and will consume 10 Energy per item crafted from whatever it is built inside. The player can hold Shift when they select an item to craft to leave the interface open during crafting. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up.īy default, the Fabricator interface disappears while it is crafting an item and reappears when it finishes crafting the item. Bulkier items, such as the Waterproof Locker, also remain in the Fabricator until the player picks them up manually. In this case, the player will receive a notification that their item is ready. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. If the player has the required materials to craft an item, the item will be in color and highlighted in blue otherwise, the item will be greyed out and highlighted in grey. If you’ve yet to pick up a copy of Subnautica or its chilly sequel, Enebo will get you to the right depth.UsageWhen activated with LMB, it will display an interface from which the player can choose an item to craft. Now you have everything you need to survive, all you need to progress are the Subnautica Aurora Door Codes: Don’t bother taking a Seamoth – it’s too much hassle Finally, take a Seaglide with you, as the propulsion device will allow you greater opportunities to explore the depths of the ship. (Consider carrying a Survival Knife as well – for close encounters). It also doubles up as a weapon, which has obvious benefits. Recommended items include a Scanner and a Propulsion or Repulsion Cannon, for removing obstacles that block the Main Hallway and Laboratory. The Laser Cutter will also allow you to gain access to various areas of the stricken vessel, such as the Black Box Terminal and Prawn Suit Bay. Also essential is a Repair Tool, for fixing doors and the Drive Room. Since the breach opened the ship’s reactor, you first need a Radiation Suit. However, before you head over to sift through the wreckage at the east of the map, you need to amass some equipment. The Aurora begins the game as a smoldering hulk atop the water, but once the ship is breached it can be explored. By swimming aboard the vessel and keying in the Subnautica Aurora door codes, you’ll be able to understand how you came to be stranded on planet 454B Central to most of them is the fate of the Aurora, the ship you were the sole survivor aboard before it splashed down. Underwater survival game Subnautica has many aquatic mysteries to solve.
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